It’s not super in depth or anything, but it’s nice to see at least a sentence describing why or how the artwork was drawn this way. Outside of pages filled up with gear designs, there’s artist commentary for just about every piece in the book. It’s got all the concepts for the recurring characters like the scions and rulers of the three city states, along with a few pieces leading up to Heavensward. ![]() However, being the basis for the game’s design going forward, there’s a lot jam-packed into this book for each section. Most of these art books I’ve reviewed follow the same general outline, starting with key art going on to characters, gear, enemies, etc. The book’s outer sleeve is transparent with the name and logo printed in a classy silver, and you can take it off if you just want to look at the cover. While it might not have the most interesting visual design compared to the expansions, The Art of Eorzea -Another Dawn- still has some tricks up its sleeve to make it worth getting for die hard fans.įirst off, the front cover is gorgeous, with a colorful sketch of some Warriors of Light in front of the Mothercrystal. (They probably talked about this in a recent Livestream).A Realm Reborn is very unique in its genre, and not many MMOs get a second chance at life given how expensive they are to develop and maintain. However, it is unlikely they will voice the old parts (ARR), majorly because it keeps getting modified and many players outright skip it. Back when ARR released they had little hopes of survival so they took big cut on voice acting, but right now they know ff's a titan so they have been trying to give players the immersion they cry about. In user opinion, Japanese Voice Acting of the game is a lot better than English ( haven't tested myself). ever since HW they have been slowly revamping Voice Acting to cover more and more areas with better and better actors. Lastly, it's not like "Full Voice Acting" isn't in the feature-list of the devs (atleast for expacs). I'm not expecting ff to have voice acting anytime in its life, nor do i think it is feasible with the age of the game with a chance of a new ff mmo in next 5 yrs, but if it's about will ff survive going through voice acting then I say "yea it most probably will". But just like ESO survives with voice acting, it can too. ![]() Like, if ffxiv wanted to have voice acting now, sure that will affect the game and it may even drive players away. It can obviously affect production, but that's secondary to the point at hand. What i meant is simple, voice acting isn't a necessary factor in killing a game. ![]() The starwars MMO cost 200 millions to be made, it didn't fared any better for being voice acted. Let your budget escape you and you'll soon have a mess of a project on hand. Sure, it's a lot easier to immerse yourself in a game fully voice acted, but people play games first and voice acting, like story, are not necessary or even important parts to have a successful game.Ĭan voice acting kill a game? Yes it can, just like delays, employee overtime, feature creepy and bad management. I'll try to explain, but i don't know if you'll understand since you failed to read what i wrote. Well, ESO still thrives (yes thrives as in having an active playerbase and not dangling to manage expenses). Your point being that Voice acting = kills games ?
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